The Secret Of Monkey Island II

Random Thoughts While Playing

This game is bigger than the original. I like the “redone” look much better in this game than the first. Guybrush looks less creepy and the various other characters look a little better although still somewhat Disney-fied. I played the whole game in the new style.

The puzzle at the end of the first part with the monocle / Captain Dread was impossible for me to figure out and the internal hint system just kept telling me to go talk to Captain Dread. I had to look up the answer on the internet.

I am currently in the situation where I know some things I need to do but I don’t know what I’m supposed to do to get it done. I have a whole pile of shit in my inventory and I can travel to three islands but I’m basically stuck and I’m just wandering around trying shit at random.

I retrieved the book from the Governor’s bed but I just took it to the library and gave it to the librarian because I thought maybe she would say something and she just took it. Now I can’t get it back and I think it contained something important. I read it once but it wasn’t very clear what I was supposed to learn from it. Now I’m getting that ‘I wonder if the game has a bug feeling.’

I cut off the pirate’s peg leg and then didn’t realize that this meant the woodworker would go to help him. This was particularly unclear because you don’t see the woodworker walk over there even though he would have to pass right by you on his way. So I never got the hammer and nails without looking at hints.

Argh. Seriously for all the polish on this game there are some really frustrating hard edges. I’ve been doing shit just because I figured out I can but I have no reason why… For example I can get drinks at the bar and mix them to make different colors but I don’t know what that will be used for. I got near-grog by getting the envelope when I got Kate out of jail but I don’t know why. So I’m just wandering around trying them on everyone.

Fuck me. I knew after I got these ashes I probably needed to do some VooDoo shit so I went to the VooDoo lady and she just said the same old shit about the VooDoo doll. So I went to the library and checked the catalog for VooDoo spells and checked out a book on it and it said nothing interesting. I even took that book back to the VooDoo lady and she still said nothing about it – I couldn’t even give it to her. So I figured, nope, that’s not it. Well it turns out I didn’t go through all the jars in her front room one by one and find the resurrection potion. Which is fucking annoying because everything else in the game is like one big hit box but these jars are tiny little separate items – but all named “Jar” until you actually click to look at them. So just mousing over it looks like just one big item. Fuck that. So once I clicked on the right jar the lady calls me back and now she wants the book. Grrrr…

Had to use hints again to figure out the spitting contest. I had all the drinks with me and I had already tried mixing them but after doing a few and tasting them I figured they all just said the same thing and that I would find some kind of clue in the game telling me how to use them. No… no clues in the game… you just need to try to mix every combination and then taste the result. If I had randomly mixed yellow and blue I would have tasted the green and figured it out. What’s annoying again is that I had discovered all the pieces but without exhaustively trying all combinations I missed the solution. Instead I walked around all three islands trying to see if someone would say something about the three drink colors. The three pirates for example… no. The three pipes which feed the governor… no. The bartender makes no comment about it. Can’t hand them out at the party… all logical possibilities. Constantly getting the ‘That doesn’t seem to work there’ message.  Annoying.

Hint system seems slightly buggy. Keeps telling me to take out books I already solved puzzles with.

This ‘I can’t get there’ shit about the cottage on the little island is pissing me off. Captain Dread should drop me off there! Why can I just tell him to float his boat over to the beach?

OK the puzzle with the cottage was frustrating as shit because it’s a timed exercise where every failed attempt means a 30 second delay walking up the path, into the cottage and reading the same intro dialogue. That got old quick. Also the scroll wheel on my mouse stopped working every time at the crucial moment when I quickly had to try another thing to try from my inventory. WTF.

Pushing the right brick – again with the hit boxes and no indication that there are separate bricks vs one big clickable wall of bricks.

Woody got kidnapped. Let’s look for clues. Sorry, no clues exist. Just wander around every single location in the game until you stumble on a shipping crate in the swamp.

This game really goes off the rails at the end. How-the-fuck-are-we-going-to-end-this-fuckit-lets-make-it-all-a-big-joke ending. Big letdown. What about Elaine? Was that tied up and I just missed it? I don’t think it was ever tied up. Plus the last piece of the puzzle – giving Le Chuck the handkerchief for no reason… fucking stupid. At least have him sneezing or something to give some motivation for that action.

Honestly the puzzles for the most part were good but the few real stinkers and the problems with the interface kind of ruined it for me. The worst puzzles all seemed to have some real-time action element to them which was time-consuming to try again and again and was made cumbersome by the interface.

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