The Dig

Note: This is a guest post by Casey “Chip” Cochran

The Dig is a Sci-fi adventure game that appears to have mixed reviews. Here is the deal, The Dig is a great mid-nineties adventure game storyline with some poor puzzles and great soundtrack. The biggest issue with this game is that I felt like the puzzles were only added after they wrote the whole story. This is bad adventure game design. Either way, I would still recommend playing this game because in the end it is still fun.

What Worked

The plot was very interesting. The story pulled me in and kept me seeking what would happen next. The environments were well thought out and were unique enough to not seem repetitive. Soundtrack was top-notch.

What Did Not work

I don’t think I could have solved this without looking online for some cheats (I am not sure how people solved this game without the internet). Another problem with this game is the repetition in the puzzles. There is a puzzle for unlocking the doors. The interface for the puzzle sucks, but whatever you only have to do it one right. Oh no, there are like four of these doors and it gets annoying. there are at least 4 other puzzles like this and it is just annoying.

The plot was great but I felt the end was a bit of a letdown. I dont want to give away the end however it is not clear to me how I saved the day. The end just felt a bit rushed.

The jokes, they sucked.

Leave a Reply